Ummm... Tbh i think its pretty clear which ones are bhops... But thanks for the feedback, ill take that in mind. But more importantly (to me, at least for now), what is ur opinion about the jumps?
hopefully its the last and the final version of this map. can u upload it? Steam Workshop :: kz_structures_beta_v06 latest one now.. v07 Steam Workshop :: kz_structures_beta_v07
from now on ill just upate the map only here.. Steam Workshop :: kz_structures_test_beta_v12 its v12 btw...
Hey colony, I just played v12. The blocks in the red squares I found to be annoying becuase when I was trying to combo the pillar if I didn't stick to the outside I'd bang my head, like something on haki. Don't know if you intended it to be like this or not. The yellow is something that concerns me and I see it as a possible skip if somebody were to get a lot of height in their bhop and trigger the tp. The green is a small skip with a bhop, not sure if it saves that much time. The middle and the end parts of the map are easy compared to the start. I think you should balance it out so the entire map is hard or the entire map is easy. I was able to get a 50 second time, sub 50 possible.
thnx for the feedback.. but im gonna leave those blocks the way they are already... like i told u on the server
wanna try laj block, wj block... also blocked poss skip on 102tick server, and made a normal sky.. Steam Workshop :: kz_structures_test_beta_v16