Any fixes and bugs will be posted here. Surf on the map thc is bugged. Stage 3 of glassy has a wall that sends you an extra checkpoint backwards.
Re: CS:GO BunnyHop Bugs/Fixes On purpose, back when I had the server set to 128 tick it was impossible to do. You could probably do it now but you would have to reset all the records.
Re: CS:GO BunnyHop Bugs/Fixes **FOR US SERVER** When sending messages in the chatbox while in spectate, others see double of what was sent. Weapons disappear sometimes when being spectated.
Re: CS:GO BunnyHop Bugs/Fixes People have been experiencing a problem when they join the US server and select AutoBhop. They are able to jump once after holding space, but that's all. This has happened quite often as of recently, I noticed the problem arose about 2 days ago. Saturday, October 4th, 2014.
Re: CS:GO BunnyHop Bugs/Fixes I had this happen to me before, restarted csgo and autobhop started working. Then today it happened again and even after multiple restarts it is persisting.
Re: CS:GO BunnyHop Bugs/Fixes I had this happen to me before, restarted csgo and autobhop started working. Then today it happened again and even after multiple restarts it is persisting. [/quote] steam>view games library>csgoproperties>localfiles>verify integrity of game cache temporarily fixes the issue. However we are still waiting on this bug to be fixed, there will be an update soon, hopefully it will fix this issue.
Re: CS:GO BunnyHop Bugs/Fixes On the US server, bhop_adventure is broken. The boost blocks do not infact boost you if someone jumped on the same boost block before you. If, by chance, someone did jump on the boost block before you and you find yourself incapable of being boosted, you must wait around 10~ seconds before the boost block will begin to work as intended again. Really frustrating, please fix.
Re: CS:GO BunnyHop Bugs/Fixes US server being updated with maps and fixes soon, lets see what happens.
Re: CS:GO BunnyHop Bugs/Fixes The map bhop_sonic_elite_rg1 in the EU server doesn't have any of the checkpoints it's supposed to. The green blocks in that map are supposed to be checkpoints, where if you fail, you can respawn. Instead the entire game is without a single checkpoint, which makes the map rather difficult considering its length.
Re: CS:GO BunnyHop Bugs/Fixes The US server has been officially updated with new maps, and bug fixes.
Re: CS:GO BunnyHop Bugs/Fixes On the map aztec, the legit times have shifted over from the previously removed No Pre Auto times. People are unable to beat their legit times again because of this bug. Please fix even if it costs the Legit times to be wiped out.
Re: CS:GO BunnyHop Bugs/Fixes Weird, it's probably best if we remove all the times as it would be hard and time consuming to sort through all the times.
Re: CS:GO BunnyHop Bugs/Fixes - Retired, pls make new thread regarding each bug. On the US server, the map playboy has been extended from its previous version, however the times for this map has not been reset yet. This makes it nearly impossible to beat old records.
Re: CS:GO BunnyHop Bugs/Fixes I will remove the times tonight. I will have to force map change however so I'm not waiting around forever.
Re: CS:GO BunnyHop Bugs/Fixes Same for this thread please, make a new thread per bug so I can keep track of each one easier. Thank you for understanding.