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Just tested it and I think it's great. No real criticism what so ever. Nice job bud, it'll be on the server soon.
Was definitely better than I was expecting after your comment. The one thing I noticed immediately was that there seems to be no spawn points for...
Definitely not happening.
Is there anything after the maze? Or is the entire map just a maze?
You quoted yourself you absolute balloon.
KZ servers uses 100AA, not 2000. You can join any kztimer server (HoC2) and type !showsettings and all the settings will show up in your console....
shame u cant hit 235 blocks in bhop_lj runs
Welcome to HoC!
That does look pretty fucking similar... lol
Wouldn't say it's incorrect, no, it's just different. In GO you measure the longest jump, in 1.6 you measure the longest block. Nothing is right...
It just differs from 1.6 to GO, we have separate records for blocks and normal longjump, but people don't really care if it's a block or not....
I didn't play 1.6 before GO either, but since I've gotten into GO KZ I have occasionally jumped on 1.6 to see how it was, and therefore learned...
Hmm, maybe they added sm_cpsave as a command to KZtimer as well. I guess you could just bind it once then if you wan't to play on HoC #2. So...
bind "X" "sm_checkpoint; sm_cpsave" for saving. bind "X" "sm_gocheck; sm_cptele" for teleporting. These will work on both HoC #1 and #2.
men hallÅÅÅÅÅÅ där
HEY NISSE
realized I haven't made an intro thread yet, so figured it was time. My name is Alex and i'm a 19 year old lad from stockholm, sweden. I've played...
This is exactly what i'm saying. What's the point of moving from one even playing field to another? There is still that potential that some legit...
Right, I guess it depends on how you look at it, personally I don't think that it should be allowed just because it's doable in the console, that...
There's also another bind that people have started using as of today, which is combining this with -forward. This automatically let's go of W for...