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I don't understand the anti-hop on some of the jumps, like the wall-strafing part. All it really does is make it harder for newer players to...
http://steamcommunity.com/groups/KZTIMER ^ Official Steam group of the KZTimer mod. Many of the players involved with CS:GO KZ and HoC have...
Attack on Titan is pretty amazing. Just finished Kill la Kill, it was very good. Might start Fate next.
ALERT! Ban incoming: Set phasers to kill!
Ether is tired of waiting. He wants results now! He will not be deterred.
----------------- KZ Timer settings ----------------- kz_admin_clantag 1 kz_attack_spam_protection 1 kz_anticheat_ban_duration 72.0h...
"I like getting drunk on the weekends" Well that's an understatement.
It's activating twice: once on press, and again on release. You can see this in console. It's normal, doesn't affect anything.
Kz_dynamic_timelimit + kz_map_end is what we're using on US HoC2. Seems to be working pretty well.
Very cool Supa. Nice work.
I hydroplaned my car off the road and down a 100ft embankment when I was 25. That was pretty terrifying.
Using the !hide command can fix some of the error boxes, if a player model didn't load correctly.
Turn back while you still can. KZ is addictive, you won't even bother with MM soon.
Did it just get cold in here?
Yea, we're on Cellblock right now, and everyone seems to have the same giant error box.
I actually just got this issue for the first time, on Cellblock. I've played the map numerous times before, without any error boxes. Tried...
I'm getting this complaint from a lot of players recently. It seems pretty random as to which maps and which textures, but a lot of people are...
CHAADDDDDDDDD.
I think we're going astray of Ether's original point. It's not about sticking to the definition of what KZ is, or has been in the past. It's about...
They're both good ideas Chuckles. Running all these servers and mods is a lot for 2 people. Let us know if we can help.